3ds Max Design 2010: Core Concepts
You’ll walk away with the basic tools needed to work in 3ds Max or Max Design, such as how to configure and render scenes, create and edit 3D geometry, understand and apply lighting and materials for realism, and create desktop animations.
Autodesk Maya: 3D Modeling
This advanced class shows you the how to strengthen and further develop your 3D modeling skills using Autodesk Maya.
Autodesk Maya: Character Rigging and Animation
During this hands-on course, you’ll learn to build and operate a complex hierarchy of joints and deformers applied to a character-based model and how to animate it.
Autodesk Maya: Beyond the Basics
This intermediate class shows you the tools and techniques necessary to create realistic, intricate animations using Autodesk Maya. Take your animations to the next level in this hands-on course.
Autodesk Maya: Core Concepts
This introductory class is designed to prepare artists for creating realistic 3D environments and animations using Autodesk Maya. Instruction begins with an overview, follows with a demonstration and concludes with hands-on exercises.
Autodesk Maya: Dynamics
This specialized course teaches you how to use Autodesk Maya Dynamics and related tools for working with rigid bodies and dynamic constraints, control particle renderings, and intense geometry with particle motion.
Autodesk Maya: MEL Scripting
This specialized course focuses on MEL® (Maya’s Embedded Language). During this class you’ll learn MEL commands and syntax, declare and assign variables, write conditional and looping statements, and review scripting and procedures.
Autodesk Maya: Rendering
The process of rendering is covered in-depth. During the course, we’ll cover light and shadow and how to create complex shaders. You’ll also see how to paint seamless textures on a canvas and apply directly to 3D surfaces. Additionally, we’ll cover how to create custom brushes, animate plants, trees, hair; and how to fly cameras through star fields.
NavisWorks 2009: Core Concepts
You’ll learn how to open, review, and run object-interference checks on 3D models. You’ll also learn how to link to task-scheduling files and create 4D construction simulations. Using the Animator and Scripter tools, you’ll create interactive animations. In addition, you’ll learn how the Presenter tools can help create photorealistic images and animations.